Jade Jaguar

 

Rafael Gurney

random mutant

 

 

Physical Statistics

 

Fighting

Excellent 20

Health

90

Height

5’9”

Agility

Remarkable 30

Karma

50

Weight

180 lbs

Strength

Good 10

 

 

Hair Color

jade

Endurance

Remarkable 30

Initiative

+2

Eye Color

jet-black

Reason

Good 10

 

 

 

 

Intuition

Excellent 20

Resources

Good 10

Popularity

10

Psyche

Excellent 20

 

 

 

 

        350 CP count (350-180 = 170)

 

Known Superhuman Powers

 

(I1) Animate Image:          Monstrous 75               range = column B = 6 miles

He can apparently bring any flat image to life. Whatever the original nature of the image —drawing, painting, photograph, print— the image gains three-dimensionality and independent movement. A blank white area now fills the area formerly occupied by the newly solidified Image; this secondary Illusion lasts for 10-20 turns or until the primary Illusion ceases to exist, whichever comes first.

The animated Image can exist for as long as the hero concentrates on maintaining it (the Judge is free to determine how easily this can be done given the circumstances the hero finds himself in).

The Image possesses whatever abilities or characteristics the original model possessed. At least, it possesses those abilities or characteristics the hero believes the model possessed, it conforms to his expectations. What traits the Image has are determined by the hero's imagination and memory for detail.

The typical Animated Image is an intangible holographic projection. Such Images are mechanically detectable and recordable by such means as photography and television. Images can also deceive the artificial senses of mechanical beings. The Animated Image is initially strictly composed of light. His Speech-throwing power adds speech and incidental noises to the image. The coherent light of the Image blocks normal light and creates normal shadows.

Since the Image is intangible, it cannot directly do physical damage to a target. If the Image incorporates bright light, it has the potential of blinding the target.

Animated Images can be of any nature, but are generally used to simulate moveable objects and lifeforms. In all cases, the hero must have an actual image to work from. The Animated Image that results is the same size as the original image. Not the entire model has to be present in the original image; the hero can fill in the rest from his imagination. As he brings the Animated Image to life, it climbs out of the frame, revealing previously unseen parts.

The accuracy of the Image is determined by the hero's Reason. A green FEAT creates an Image that is somehow flawed; it might move the wrong way, lack a shadow, have no surface detail, and so on. A yellow FEAT creates an Image that is nearly exact; a close visual examination is required to distinguish the Image from reality. A red FEAT creates a perfect Illusion.

 (M1) Clairaudience:         Good 10

The hero can hear distant sounds and voices despite any intervening distance or barriers. The Power is not hindered by factors that affect normal sound transmission, such as distance, time lag, muffling, distortion, or the absence of a transmitting medium. Clairaudience enables the hero to hear across a vacuum, for example.

Clairaudience can act as a pipeline to direct another's Psionic or Sonic attacks toward the hero. Because of this side-effect, the hero is -1CS to resist such attacks. These attacks need not even be aimed at the hero but might still affect the hero if the other Power is being used in the area the hero is spying upon.

When the Power operates, it overrides the hero's natural hearing. Distant sounds are sensed at their original volume level. If the volume is too loud the hero can reduce it with a green FEAT. Faint sounds can be magnified by a yellow FEAT.

The Power is normally a voluntary Power that must be summoned.

His power is usable only in connection with his Image Animation power, so that he hears through his illusions.[PHB Limitation: Ex]

 (M2) Clairvoyance:          Good 10

The hero can "see" distant sights without directly seeing it with his eyes. The hero receives a visual simulation of what he would see if he were actually present at the scene. The Power is not hindered by any of the factors that affect normal light transmission, such as distance, blockage, obscurement, and time lag.

When in use, the Power overrides normal vision. Normally the Power is consciously controlled.

Clairvoyance can function as a pipeline to draw light-based and Psionic attacks toward the hero. The hero has -1CS resistance to such attacks. Such attacks may even affect him if they were aimed at something else within the area he is spying upon.

His power is usable only in connection with his Image Animation power, so that he sees through his illusions. [PHB Limitation: Ex]

 (M29) Speech-throwing:  Good 10

The hero can make his voice audible in a distant location, without the vocal soundwaves actually traveling the intervening distance. The Power enables the hero to be heard instantaneously at any distance, despite any barriers to normal sound transmission. The only barriers that stop this Power are those that interfere with Psionic Powers. The hero has 100% accuracy, provided he can somehow sense the target area. This is commonly provided by such Powers as Clairaudience and Clairvoyance.

His power is usable only in connection with his Image Animation power, so that he talks through his illusions. [PHB Limitation: Ex]

        170 CP count (170-85 = 85)

 

 

Talents

Acrobatics

Artist: drawing

Languages [English, Portuguese, Spanish]

Martial Arts – AEG: capoeira [regional style]

Performer: dance [capoeira]

Performer: sound mimic

/he can simulate almost any voice or sound he ever heard/ [remember the Police Academy?]

Sleight of Hand

Street Smarts

Trivia: tattoos /the origin of tattoos, the tribal and cultural backgrounds, the source of the patterns, and so/

        85 CP count (85-75 = 10)


Contacts

Ø      Family [Nereid]

Ø      “Silverfangs” street gang

Ø      Scorpion II [Carmilla Black]

Ø      Spider-girl [May Parker]

Ø      S.H.I.E.L.D.

Ø      Source [Avila Moore]

        10 CP count (10-40 = -30)

 

 

Weakness

Energy allergy:                          darkforce

                        effect:                        power negation

            duration:                    if he is exposed to darkforce, his power weakens by the Intensity of that source. This affects not only the Image Animation, but the other powers as well. Over time he will adapt to this disturbance, and regain control. This needs to be repeated every time he meets a new source.

        -30 CP count (-30+30 = 00)

 

 

 

 


Equipment

-         a deck of self-drawn cards, with images of tiny monsters, animals, or parts of monsters or animals, to support his image animating power

-         a few special marker, pen, pencil, chalk and so, to draw on any possible surface (and the needed chemicals to wash them off later)

 


 

http://img.alibaba.com/photo/11448558/New_Nokia_N91_Triband_3g_Music_Smartphone_4gb_Memory.jpg

 

 

Nokia N91

 

 

 

 

 

 

 

Plymouth Cricket



      

 

    

 

      

 

  


Biographical Information

Real Name/Aliases:       Rafael ‘Rafi’ Gurney

Occupation:                  owner of a tattoo salon, occasional masked hero/S.H.I.E.L.D. ally

Legal Status:                 citizen of USA, with no criminal record

Identity:                        secret

Date/Place of Birth:       1962.06.13. / San Francisco, California

Marital Status:              single

Known Relatives:          Dorotéia Alencar Gurney (mother, 47), Lewis Gurney (father, 50), Virginia Gurney (older sister, 22), Joana ‘Jo’ Gurney (younger sister, 15)

Group Membership:      none

Education:                    high school

Base of Operations:      New York/Bronx

 

 

Character Proposal

 

His mother was born is Brazil, but her parents came into the USA before her 3rd birthday. They lived a relatively normal life, but were killed in a car-accident, when she was only 6 years old. She then was raised in a convent. After the high school she joined to the Greenpeace, and worked as an activist.

His father studied archeology, and during that he worked as a security guard in a museum. After the thesis he switched, and worked for the museum as an archeology expert.

They met an excavation, as opponents, but we all know how a really good relationship starts in the movies. And that happened here, too.

His mother calmed down a little, went into school, and now she is a journalist, who writes revealing articles about environmental insults. His father still an archeologist, but he does his work with greater care for the surroundings of the excavation.

Their wedding happened 3 years after their meeting, 1 year later Virginia was born. 2 more years passed before Rafael born, and another 5 years later came Joana into the family nest.

Rafael was a very talented drawer even in his very youth, but as many other children; he wanted to be a stage magician first. He practiced to his 11th year, when he saw capoeira dancers for the 1st time. He dropped the mage’s cape instantly, and headed to the street. This obsession still lasts, and he is talented in this sport/dance/martial art, too. Sure, his family wasn’t so happy, but his grades were stable, so they didn’t put obstacles into his way.

At the beginning of his teens, roughly around his 13th year was the 1st time when his powers awakened, one o his drawings became alive, and chatted him. He thought that he might become insane, mainly because no one believed him. Later he noticed that isn’t a bad thing if no other person knows about his “specialty”, so he can achieve many things without notice. So he spied hearkened, frightened with his cartoon bugs, little animals, or later –when his power got stronger– bigger monsters.

He became interested in tattoos through the drawing. His buddy proposed him into a saloon as a talented and dexterous drawer, which are very handy if someone wants to work with tattoo-needles. First he had only drawn the patterns, but nowadays he chums the needles as well.

On his own skin he has only 3 self-drawn designs, a jade green jaguar <called Rasgar> (on his chest), a griffin (on his back) and a dolphin (on his left calf).

After he left high-school, he went into an art school, where he could develop his drawing skills.

He met with Carmilla during the years when he spent so many hours on the street with his friends from the capoeira club and the Silverfangs. First he was charmed by the girls’ hair and shape, but later by her personality, too. He helps her out wherever he could, cheers her up with his “special” home theater, and such things. They became friends at last.

Years after, when Carmilla joined the SHIELD, they still maintained their friendship. Through her the organization became aware of Rafael’s powers and abilities, and got contact with him, but not so high levels.