Lara Croft
F)
Remarkable 30
A)
Remarkable 30
S) Good 10
E)
Remarkable 30
R)
Excellent 20
I)
Remarkable 30
P)
Excellent 20
Health: 100
Karma: 70
Popularity:
-10
Resources:
Remarkable
Powers:
None
Equipment:
Scorpion-X Pistol x
2: Typical 6 Shooting damage, 30 round clip; 3 area
range; Optional silencer.
Vector-R35s: Good 10
Shooting Damage; 9 rounds; 2 area range.
V-Packer: Excellent
20 Shooting Damage; 6-shot; 1 area range; 1 full turn to reload.
Mag Vega: Typical 6 Shooting Damage; 30
Round clip; single action, semi automatic and fully automatic; 4 area range. Optional silencer and laser sight.
Dart SS: 4 Darts per
cartridge, Those struck by a dart must make an
Endurance FEAT roll vs. Good intensity poison. Those who fail the FEAT roll are
stunned for 1 – 10 rounds.
Talents:
Acrobatics: When
under attack, Lara gains +1cs when Dodging, Evading or Escaping.
Archeology: Lara
gains +1cs Reason on FEATS involving the past, including paleontology,
historical records, and ancient myths or legends.
Business/Finance:
Lara is familiar with the world of business and how money works. +1cs to all FEATS involving money.
Crime: Lara has had
extensive interaction with a variety of Criminal types, she gains +1cs to all
Reason and Intuition FEATS involving criminal practices.
Escape Artist: Lara
gains +1cs when attempting FEATS that require lock picking, untying knots and
minor contortion.
Guns: Lara gains
+1cs to Agility when using firearms. Including laser, stun,
and concussion varsities.
Martial Arts:
A: Lara may stun or
slam opponents regardless of comparative strength and endurance.
B: While in unarmed
combat, Lara gains +1cs to Fighting.
E: While in unarmed
combat, Lara gains +1 to Initiative
Military: Lara gains
+1cs to all Military matters including: Weapons, Camouflage, Cartography,
Demolition, Electronic Countermeasures, Guns, and Heavy Weapons.
Multi-Lingual:
English, German, Spanish, French, Hindi, Cantonese, Japanese, Mandarin,
Portuguese, Arabic, Russian, Bengali, Indonesian, Latin, Ancient Greek,
Egyptian (read heiroglyphs), Sumerian.
Occult Lore: Lara
has spent extensive time studying Occult happenings. She gains +2cs when
dealing with Occult events.
Sharp Weapons: Lara
gains +1cs to hit when using a weapon that resolves on the Edged attack column.
Stealth: Lara causes
-2cs to Intuition FEATS for anyone trying to locate her while she moves
silently or hides.
Survival: Lara gains
+1cs to all FEATS involving natural challenges of the outdoors: finding food,
direction, etc.
Thievery: Lara gains
+1cs to all FEATS involving pick-pocketing, lock picking or knowledge of
security systems
Tumbling: Lara knows
how to fall and land without undue injury. She may make an Agility FEAT to land
feet-first after any fall that does not inflict damage.